Codeway

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Soyad: Mert

Eposta: jobs@codeway.co

Firma Adı: Codeway

Pozisyon Adı: 3D Game Marketing Artist

Pozisyon Tipi: Sürekli/Tam Zamanlı

Alınacak Kişi Sayısı:

İş Alanları: AR-GE

Adayın Çalışacağı Şehir: İstanbul(Avr.)

İş Tanımı ve Genel Nitelikler: About Codeway

Codeway was founded in 2020 with a vision of turning strong ideas into sector-leading mobile products.

Today, Codeway is a thriving tech company with multiple sector-leading apps, and is home to 80+ bright & curious minds in Istanbul, Turkey.

​​And with our beloved mid-core tower defense game Rumble Rivals, we aim to join among the biggest tech companies in the world!

If you’re passionate about mobile gaming and especially want to work in a long-term game project, keep reading and deep dive into our world from linktr.ee/codeway

Position

We are looking for 3D Game Marketing Artists who will boost their skills both in the world of game art and marketing art. You will turn 2D concepts into in-game ready real-time 3D assets for our mid-core tower defense mobile game.


As a 3D Game Marketing Artist, you will be working closely with other artists, developers, and Marketing Team to contribute both to the marketing and the development of Rumble Rivals from start to finish.

You will be a part of a great team dedicated to developing one of the best mobile games in its category and reach millions of gamers around the world.

What You’ll be Doing

Create high poly 3D assets for marketing purposes
Support the Marketing Team with high res renders and concepts to improve look and feel
Contribute to the development of character concepts
Support the game development process with asset implementation and technical problem solving
Familiarity with video game product development including, but not limited to workflow, tools, lighting, high poly modeling, material setup, character skinning, surface sampling, in-game animation, character rigging, posing, rendering and engine parameters/optimizations is a huge plus
Demonstrate an understanding of a broad mix of character-related disciplines such as modeling, texturing, shading, rigging and binding, animation, facial animation, and blend shapes.

What You’ll Bring

University Degree preferably in Graphic Design, Animation or a related field
Min 2 years of experience in the game industry as 3D Artist
Experience with 3D art content production: modeling/sculpting, stylized textures, high poly to low poly workflow, lighting, rendering, rigging, posing and animating
Experience with 3D tools (e.g. Blender, 3DS Max, Maya, ZBrush, Substance)
Experience with Adobe Photoshop
Solid knowledge of lightning, color, composition
Experience with Unity is a plus
Ability to take feedback and implement useful insights accordingly
Passion and desire to create great games
Excellent communication skills and fluent or business level English - written and spoken